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BitmapTextOption

BitmapTextOption = boolean | { font?: string; size?: number; }

Defined in: renderer/src/public-types.ts:63

Opt into bitmap-font text rendering instead of canvas-rasterised Text.

Canvas text is bilinear-sampled by the GPU, so it goes blurry the moment it’s drawn at a non-integer scale (camera zoom, pixel-art upscaling) on a non-Retina display. A BitmapText draws pre-baked glyph quads instead, so it stays crisp.

  • true — generate a dynamic bitmap font from the text’s own style (the fontFamily / fontSize you already passed). Zero-config escape hatch for pixel-art games.
  • { font } — render with an already installed / loaded bitmap font, selected by its registered name. size overrides the glyph size.