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toPhysicsColliders

toPhysicsColliders(shapes): ColliderConfig[]

Defined in: tilemap/src/toPhysicsColliders.ts:14

Convert tilemap TilemapColliderConfig[] (top-left origin rects/polygons) into physics-package ColliderConfig[] (center-origin shape + offset).

Notes:

  • Tiled polygons are emitted as polyline (chain) shapes — they’re authored as outlines and may be concave. Polyline colliders are static-only.
  • Ellipse → circle (Rapier has no ellipse primitive).
  • Capsule → capsule with axis preserved (vertical or horizontal).

TilemapColliderConfig[]

ColliderConfig[]