toPhysicsColliders
toPhysicsColliders(
shapes):ColliderConfig[]
Defined in: tilemap/src/toPhysicsColliders.ts:14
Convert tilemap TilemapColliderConfig[] (top-left origin rects/polygons) into physics-package ColliderConfig[] (center-origin shape + offset).
Notes:
- Tiled polygons are emitted as
polyline(chain) shapes — they’re authored as outlines and may be concave. Polyline colliders are static-only. - Ellipse →
circle(Rapier has no ellipse primitive). - Capsule →
capsulewithaxispreserved (vertical or horizontal).
Parameters
Section titled “Parameters”shapes
Section titled “shapes”Returns
Section titled “Returns”ColliderConfig[]