SpriteComponent
Defined in: renderer/src/SpriteComponent.ts:81
Component that displays a PixiJS Sprite.
Extends
Section titled “Extends”Component
Constructors
Section titled “Constructors”Constructor
Section titled “Constructor”new SpriteComponent(
options):SpriteComponent
Defined in: renderer/src/SpriteComponent.ts:99
Parameters
Section titled “Parameters”options
Section titled “options”Returns
Section titled “Returns”SpriteComponent
Overrides
Section titled “Overrides”Component.constructor
Properties
Section titled “Properties”enabled
Section titled “enabled”enabled:
boolean
Defined in: core/dist/index.d.ts:1731
Whether this component is active. Disabled components are skipped by ComponentUpdateSystem.
Inherited from
Section titled “Inherited from”Component.enabled
entity
Section titled “entity”entity:
Entity
Defined in: core/dist/index.d.ts:1729
Back-reference to the owning entity. Set by the engine when the component is added to an entity. Do not set manually.
Inherited from
Section titled “Inherited from”Component.entity
readonlyfx:EffectsHost
Defined in: renderer/src/SpriteComponent.ts:90
Component-scope effects host. .fx.addEffect(...) attaches a filter to
this sprite; the effect is torn down automatically when the entity or
component is destroyed. .fx.findEffect(definition) recovers the
handle for the first matching effect after save/load.
layerName
Section titled “layerName”
readonlylayerName:string
Defined in: renderer/src/SpriteComponent.ts:83
sprite
Section titled “sprite”
readonlysprite:Sprite
Defined in: renderer/src/SpriteComponent.ts:82
Accessors
Section titled “Accessors”Get Signature
Section titled “Get Signature”get alpha():
number
Defined in: renderer/src/SpriteComponent.ts:211
Get the sprite’s alpha (opacity).
Returns
Section titled “Returns”number
Set Signature
Section titled “Set Signature”set alpha(
alpha):void
Defined in: renderer/src/SpriteComponent.ts:206
Set the sprite’s alpha (opacity).
Parameters
Section titled “Parameters”number
Returns
Section titled “Returns”void
context
Section titled “context”Get Signature
Section titled “Get Signature”get context():
EngineContext
Defined in: core/dist/index.d.ts:1744
Access the EngineContext from the entity’s scene. Throws if the entity is not in a scene.
Returns
Section titled “Returns”EngineContext
Inherited from
Section titled “Inherited from”Component.context
Get Signature
Section titled “Get Signature”get mask():
MaskHandle|undefined
Defined in: renderer/src/SpriteComponent.ts:236
The currently attached mask handle, if any. Useful after save/load to recover a handle whose caller-side reference went stale.
Returns
Section titled “Returns”MaskHandle | undefined
Get Signature
Section titled “Get Signature”get scene():
Scene
Defined in: core/dist/index.d.ts:1739
Access the entity’s scene. Throws if the entity is not in a scene.
Prefer this over threading through this.entity.scene in component
code.
Returns
Section titled “Returns”Scene
Inherited from
Section titled “Inherited from”Component.scene
Get Signature
Section titled “Get Signature”get tint():
number
Defined in: renderer/src/SpriteComponent.ts:201
Get the sprite’s tint color.
Returns
Section titled “Returns”number
Set Signature
Section titled “Set Signature”set tint(
color):void
Defined in: renderer/src/SpriteComponent.ts:196
Set the sprite’s tint color.
Parameters
Section titled “Parameters”number
Returns
Section titled “Returns”void
Methods
Section titled “Methods”_runCleanups()
Section titled “_runCleanups()”_runCleanups():
void
Defined in: core/dist/index.d.ts:1785
Internal
Run and clear all registered cleanups. Called by Entity.remove() and Entity._performDestroy() before onRemove/onDestroy.
Returns
Section titled “Returns”void
Inherited from
Section titled “Inherited from”Component._runCleanups
addCleanup()
Section titled “addCleanup()”
protectedaddCleanup(fn):void
Defined in: core/dist/index.d.ts:1779
Register a cleanup function to run when this component is removed or destroyed.
Parameters
Section titled “Parameters”() => void
Returns
Section titled “Returns”void
Inherited from
Section titled “Inherited from”Component.addCleanup
afterRestore()
Section titled “afterRestore()”afterRestore(
data):void
Defined in: renderer/src/SpriteComponent.ts:168
Restore effects and mask after the sprite is parented in the scene tree.
Parameters
Section titled “Parameters”Returns
Section titled “Returns”void
Overrides
Section titled “Overrides”Component.afterRestore
clearMask()
Section titled “clearMask()”clearMask():
void
Defined in: renderer/src/SpriteComponent.ts:227
Detach and destroy the current mask, if any.
Returns
Section titled “Returns”void
fixedUpdate()?
Section titled “fixedUpdate()?”
optionalfixedUpdate(dt):void
Defined in: core/dist/index.d.ts:1795
Called every fixed timestep by the built-in ComponentUpdateSystem.
Parameters
Section titled “Parameters”number
Returns
Section titled “Returns”void
Inherited from
Section titled “Inherited from”Component.fixedUpdate
listen()
Section titled “listen()”
protectedlisten<T>(entity,token,handler):void
Defined in: core/dist/index.d.ts:1771
Subscribe to events on any entity, auto-unsubscribe on removal.
Type Parameters
Section titled “Type Parameters”T
Parameters
Section titled “Parameters”entity
Section titled “entity”Entity
EventToken<T>
handler
Section titled “handler”(data) => void
Returns
Section titled “Returns”void
Inherited from
Section titled “Inherited from”Component.listen
listenScene()
Section titled “listenScene()”
protectedlistenScene<T>(token,handler):void
Defined in: core/dist/index.d.ts:1777
Subscribe to scene-level events, auto-unsubscribe on removal. Handlers
fire for bubbled entity events (entity = source) and scene.emit
events (entity = undefined).
Type Parameters
Section titled “Type Parameters”T
Parameters
Section titled “Parameters”EventToken<T>
handler
Section titled “handler”(data, entity?) => void
Returns
Section titled “Returns”void
Inherited from
Section titled “Inherited from”Component.listenScene
onAdd()
Section titled “onAdd()”onAdd():
void
Defined in: renderer/src/SpriteComponent.ts:240
Called when the component is added to an entity.
Returns
Section titled “Returns”void
Overrides
Section titled “Overrides”Component.onAdd
onDestroy()
Section titled “onDestroy()”onDestroy():
void
Defined in: renderer/src/SpriteComponent.ts:245
Called when the component is destroyed (entity destroyed or component removed).
Returns
Section titled “Returns”void
Overrides
Section titled “Overrides”Component.onDestroy
onRemove()?
Section titled “onRemove()?”
optionalonRemove():void
Defined in: core/dist/index.d.ts:1789
Called when the component is removed from an entity.
Returns
Section titled “Returns”void
Inherited from
Section titled “Inherited from”Component.onRemove
serialize()
Section titled “serialize()”serialize():
SpriteData|null
Defined in: renderer/src/SpriteComponent.ts:143
Serialise to a plain object for save/load.
Returns
Section titled “Returns”SpriteData | null
Overrides
Section titled “Overrides”Component.serialize
service()
Section titled “service()”
protectedservice<T>(key):T
Defined in: core/dist/index.d.ts:1761
Lazy proxy-based service resolution. Can be used at field-declaration time:
readonly input = this.service(InputManagerKey);The actual resolution is deferred until first property access.
Type Parameters
Section titled “Type Parameters”T extends object
Parameters
Section titled “Parameters”ServiceKey<T>
Returns
Section titled “Returns”T
Inherited from
Section titled “Inherited from”Component.service
setMask()
Section titled “setMask()”setMask(
factory):MaskHandle
Defined in: renderer/src/SpriteComponent.ts:220
Attach a mask to this sprite, replacing any existing mask. Returns a handle for inverse toggling, redraw (graphicsMask), or removal. The mask is torn down automatically when the component is destroyed.
Parameters
Section titled “Parameters”factory
Section titled “factory”Returns
Section titled “Returns”setTexture()
Section titled “setTexture()”setTexture(
texture):void
Defined in: renderer/src/SpriteComponent.ts:132
Replace the sprite’s texture.
Parameters
Section titled “Parameters”texture
Section titled “texture”Returns
Section titled “Returns”void
sibling()
Section titled “sibling()”
protectedsibling<C>(cls):C
Defined in: core/dist/index.d.ts:1769
Lazy proxy-based sibling component resolution. Can be used at field-declaration time:
readonly anim = this.sibling(AnimatedSpriteComponent);The actual resolution is deferred until first property access.
Type Parameters
Section titled “Type Parameters”C extends Component
Parameters
Section titled “Parameters”ComponentClass<C>
Returns
Section titled “Returns”C
Inherited from
Section titled “Inherited from”Component.sibling
update()?
Section titled “update()?”
optionalupdate(dt):void
Defined in: core/dist/index.d.ts:1793
Called every frame by the built-in ComponentUpdateSystem.
Parameters
Section titled “Parameters”number
Returns
Section titled “Returns”void
Inherited from
Section titled “Inherited from”Component.update
protecteduse<T>(key):T
Defined in: core/dist/index.d.ts:1752
Resolve a service by key, cached after first lookup. Scene-scoped values
(registered via scene._registerScoped) take precedence over engine
scope. A key declared with scope: "scene" that falls back to engine
scope emits a one-shot dev warning — almost always signals a missed
beforeEnter hook.
Type Parameters
Section titled “Type Parameters”T
Parameters
Section titled “Parameters”ServiceKey<T>
Returns
Section titled “Returns”T
Inherited from
Section titled “Inherited from”Component.use
fromSnapshot()
Section titled “fromSnapshot()”
staticfromSnapshot(data):SpriteComponent
Defined in: renderer/src/SpriteComponent.ts:182
Create a SpriteComponent from a serialised snapshot.
Parameters
Section titled “Parameters”Returns
Section titled “Returns”SpriteComponent