godRay
constgodRay:EffectDefinition<GodRayHandle,GodRayOptions>
Defined in: effects/src/godRay.ts:29
Animated god-rays / volumetric light shafts via pixi-filters’ GodrayFilter.
The time uniform self-advances through the engine’s process scheduler on
attach — pauses with the owning scene, time-scales with it. No caller-side
step(dt) wiring required.
setIntensity scales the configured gain from 0 to its full value, so
fadeIn ramps the rays in cleanly. setGain rebases the full value while
preserving the current intensity ratio (mirrors bloom/outline/glow).