SpriteData
Defined in: packages/renderer/src/SpriteComponent.ts:64
Serialisable snapshot of a SpriteComponent.
Properties
Section titled “Properties”alpha?
Section titled “alpha?”
optionalalpha?:number
Defined in: packages/renderer/src/SpriteComponent.ts:68
anchor?
Section titled “anchor?”
optionalanchor?:object
Defined in: packages/renderer/src/SpriteComponent.ts:69
x:
number
y:
number
effects?
Section titled “effects?”
optionaleffects?:EffectStackSnapshot
Defined in: packages/renderer/src/SpriteComponent.ts:81
interactive?
Section titled “interactive?”
optionalinteractive?:object
Defined in: packages/renderer/src/SpriteComponent.ts:77
Interactive opt-in config from the original options. Persisted so
restored scenes keep eventMode and the consumeOnInteraction mark on
the rebuilt sprite — without this, save/load silently strips the
tappable behavior.
consumeOnInteraction?
Section titled “consumeOnInteraction?”
optionalconsumeOnInteraction?:boolean
eventMode?
Section titled “eventMode?”
optionaleventMode?:"dynamic"|"static"
layer:
string
Defined in: packages/renderer/src/SpriteComponent.ts:66
optionalmask?:MaskSnapshot
Defined in: packages/renderer/src/SpriteComponent.ts:82
textureKey
Section titled “textureKey”textureKey:
string|null
Defined in: packages/renderer/src/SpriteComponent.ts:65
optionaltint?:number
Defined in: packages/renderer/src/SpriteComponent.ts:67
visible?
Section titled “visible?”
optionalvisible?:boolean
Defined in: packages/renderer/src/SpriteComponent.ts:70