Phase
Defined in: types.ts:9
Game loop phase identifiers. Systems run in one specific phase.
Enumeration Members
Section titled “Enumeration Members”EarlyUpdate
Section titled “EarlyUpdate”EarlyUpdate:
"earlyUpdate"
Defined in: types.ts:10
EndOfFrame
Section titled “EndOfFrame”EndOfFrame:
"endOfFrame"
Defined in: types.ts:15
FixedUpdate
Section titled “FixedUpdate”FixedUpdate:
"fixedUpdate"
Defined in: types.ts:11
LateUpdate
Section titled “LateUpdate”LateUpdate:
"lateUpdate"
Defined in: types.ts:13
Render
Section titled “Render”Render:
"render"
Defined in: types.ts:14
Update
Section titled “Update”Update:
"update"
Defined in: types.ts:12