Skip to content

extractCollisionShapes

extractCollisionShapes(map, objectLayerName?): TilemapColliderConfig[]

Defined in: tilemap/src/colliders.ts:19

Extract physics-agnostic collision shapes from object layers.

  • Rectangle objects -> RectColliderConfig
  • Polygon objects -> PolygonColliderConfig
  • Point objects -> skipped (not collision shapes)

TilemapData

Generic TilemapData.

string

Optional: only extract from this layer.

TilemapColliderConfig[]