extractCollisionShapes
extractCollisionShapes(
map,objectLayerName?):TilemapColliderConfig[]
Defined in: tilemap/src/colliders.ts:19
Extract physics-agnostic collision shapes from object layers.
- Rectangle objects -> RectColliderConfig
- Polygon objects -> PolygonColliderConfig
- Point objects -> skipped (not collision shapes)
Parameters
Section titled “Parameters”Generic TilemapData.
objectLayerName?
Section titled “objectLayerName?”string
Optional: only extract from this layer.