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ColliderConfig

Defined in: physics/src/types.ts:93

Configuration for creating a collider.

optional density?: number

Defined in: physics/src/types.ts:103

Density (affects mass for dynamic bodies).


optional friction?: number

Defined in: physics/src/types.ts:101

Friction coefficient.


optional layers?: number

Defined in: physics/src/types.ts:107

Collision layer membership bitmask.


optional mask?: number

Defined in: physics/src/types.ts:109

Collision filter mask (which layers to interact with).


optional offset?: object

Defined in: physics/src/types.ts:97

Offset from body center in pixels.

x: number

y: number


optional restitution?: number

Defined in: physics/src/types.ts:99

Coefficient of restitution (bounciness).


optional sensor?: boolean

Defined in: physics/src/types.ts:105

If true, this is a sensor (triggers events but no physical response).


shape: ColliderShape

Defined in: physics/src/types.ts:95

Shape of the collider.