ColliderConfig
Defined in: physics/src/types.ts:93
Configuration for creating a collider.
Properties
Section titled “Properties”density?
Section titled “density?”
optionaldensity?:number
Defined in: physics/src/types.ts:103
Density (affects mass for dynamic bodies).
friction?
Section titled “friction?”
optionalfriction?:number
Defined in: physics/src/types.ts:101
Friction coefficient.
layers?
Section titled “layers?”
optionallayers?:number
Defined in: physics/src/types.ts:107
Collision layer membership bitmask.
optionalmask?:number
Defined in: physics/src/types.ts:109
Collision filter mask (which layers to interact with).
offset?
Section titled “offset?”
optionaloffset?:object
Defined in: physics/src/types.ts:97
Offset from body center in pixels.
x:
number
y:
number
restitution?
Section titled “restitution?”
optionalrestitution?:number
Defined in: physics/src/types.ts:99
Coefficient of restitution (bounciness).
sensor?
Section titled “sensor?”
optionalsensor?:boolean
Defined in: physics/src/types.ts:105
If true, this is a sensor (triggers events but no physical response).
shape:
ColliderShape
Defined in: physics/src/types.ts:95
Shape of the collider.