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RendererAdapter

Defined in: RendererAdapter.ts:13

Cross-package contract for “something that owns a canvas and can map canvas-relative CSS pixels into virtual-space pixels”.

Implemented by @yagejs/renderer’s RendererPlugin and consumed by @yagejs/input for pointer-event targeting and coordinate mapping under responsive fit. Foreign renderers can implement this interface and register under RendererAdapterKey to integrate with the input plugin without importing @yagejs/renderer.

readonly canvas: HTMLCanvasElement

Defined in: RendererAdapter.ts:14

optional canvasToVirtual(x, y): object

Defined in: RendererAdapter.ts:20

Convert CSS pixels relative to the canvas into virtual-space pixels. Optional — when absent, consumers fall back to raw CSS pixels (correct only when canvas CSS size equals virtual size).

number

number

object

x: number

y: number


optional hitTestUI(x, y): boolean

Defined in: RendererAdapter.ts:33

Hit-test at virtual-space coordinates and return true when the topmost interactive container under (x, y) is parented (directly or through any ancestor) to a container marked via markPointerConsumeContainer. Optional — when absent, the input plugin’s UI auto-consume fallback is a no-op.

Implemented by @yagejs/renderer over Pixi’s EventBoundary. The input plugin calls this on pointerdown drains to auto-claim presses that land on UI surfaces (UIPanel backgrounds, decorative UIText, etc.) without requiring per-component handler boilerplate.

number

number

boolean