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PolylineColliderConfig

Defined in: tilemap/src/types.ts:106

Chain of line segments. Non-convex, static-only (no inertia computed). Best for tilemap-driven world boundaries authored as Tiled polygons.

type: "polyline"

Defined in: tilemap/src/types.ts:107


vertices: object[]

Defined in: tilemap/src/types.ts:110

x: number

y: number


x: number

Defined in: tilemap/src/types.ts:108


y: number

Defined in: tilemap/src/types.ts:109