wave
constwave:EffectDefinition<WaveHandle,WaveOptions>
Defined in: effects/src/wave.ts:194
Sinusoidal horizontal-wave distortion — the classic underwater / heat-haze shimmer. Built from scratch via a custom WebGL+WebGPU shader pair, with a scene-time animator scheduled through the engine’s process scheduler so the wave pauses with the owning scene and time-scales with it.
setIntensity scales amplitude from 0 to the configured value so
fadeIn ramps the shimmer in cleanly. Reach for setAmplitude /
setWavelength / setSpeed to tune the look at runtime.