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TimeEffectHandle

Defined in: SceneTime.ts:10

Handle returned by a SceneTime scale or freeze request. Each call owns exactly one request entry; the handle releases that entry and nothing else.

readonly active: boolean

Defined in: SceneTime.ts:17

True while the request holds an entry — including while a newer request in the same channel masks it. Turns false on release() or, for timed requests, when the duration expires. An entity-scoped request also turns false when its target’s current life ends, including on pool release.

release(): void

Defined in: SceneTime.ts:22

Remove the request. Idempotent. Releasing a masked (non-winning) entry removes it silently without changing the effective scale.

void