SceneTimeScaleOptions
Defined in: SceneTime.ts:25
Options for SceneTime.scaleBy.
Properties
Section titled “Properties”excludeUpdates?
Section titled “excludeUpdates?”
optionalexcludeUpdates?: readonlyEntity[]
Defined in: SceneTime.ts:51
Entities this request does not apply to. For an excluded entity the
request’s channel contributes factor 1 to
SceneTime.effectiveScaleForUpdates — the channel’s masked older
entries do not step in. Exclusion covers component updates, the entity’s
ProcessComponent, and its particle emitters. Physics is NOT excluded:
the entity’s rigid body still integrates at world speed, and
physics-writing components under exclusion push forces at the excluded
rate into a slowed world.
optionalfor?:number
Defined in: SceneTime.ts:33
Real-time duration in seconds after which the request auto-releases.
Aged on raw frame time — unaffected by any time scaling — but only while
the owning scene is active (a stack-paused scene holds its effects).
0 returns an already-inactive handle without adding a request.
Omit for a request that lasts until release().
optionalkey?:string
Defined in: SceneTime.ts:40
Channel name. Within a channel the latest active request wins (with show-through: when it ends, the previous still-active request applies again); across channels the winning factors multiply. Omit for an anonymous channel private to this call.
label?
Section titled “label?”
optionallabel?:string
Defined in: SceneTime.ts:53
Display-only name for debugging. Defaults to key.