SceneTimeFreezeOptions
Defined in: SceneTime.ts:58
Options for SceneTime.freezeFor.
Properties
Section titled “Properties”excludeUpdates?
Section titled “excludeUpdates?”
optionalexcludeUpdates?: readonlyEntity[]
Defined in: SceneTime.ts:67
Entities whose updates continue while this request freezes the scene. Physics remains frozen because the scene has one shared physics world. The exclusion covers the same consumers as SceneTimeScaleOptions.excludeUpdates.
optionalkey?:string
Defined in: SceneTime.ts:60
Channel name — same semantics as SceneTimeScaleOptions.key.
label?
Section titled “label?”
optionallabel?:string
Defined in: SceneTime.ts:69
Display-only name for debugging. Defaults to key.