TextureSource
TextureSource = {
shape?:never;texture:TextureInput; } | {shape?:ParticleShape|ShapeConfig;texture?:never; }
Defined in: particles/src/types.ts:19
Where an emitter’s particles get their look. The two options are mutually
exclusive: setting both is a type error. With neither set, the emitter
renders the default "pixel" shape.