TextureSource
TextureSource = {
shape?:never;texture:TextureInput;textureKey?:never; } | {shape?:never;texture?:never;textureKey:string; } | {shape?:ParticleShape|ShapeConfig;texture?:never;textureKey?:never; }
Defined in: particles/src/types.ts:19
Where an emitter’s particles get their look. The three options are mutually
exclusive: setting more than one is a type error. With none of them set, the
emitter renders the default "pixel" shape.