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LightingWorldManagerOptions

Defined in: lighting/src/LightingWorldManager.ts:13

What a LightingWorldManager builds each scene’s world from.

readonly ambient: AmbientLightOptions

Defined in: lighting/src/LightingWorldManager.ts:15

Ambient light every world starts from.


readonly bounce: BounceLightOptions | null

Defined in: lighting/src/LightingWorldManager.ts:21

Bounced light for scenes that set none of their own, or null.


readonly defaultRenderer: string

Defined in: lighting/src/LightingWorldManager.ts:19

Which entry draws a scene that names none.


readonly optional errorBoundary?: ErrorBoundary

Defined in: lighting/src/LightingWorldManager.ts:23

Engine error boundary, when one is installed.


readonly renderers: Readonly<Record<string, LightingRendererFactory | null>>

Defined in: lighting/src/LightingWorldManager.ts:17

The renderers a scene picks from through Scene.lighting.

Coding agents: fetch https://yage.dev/llms.txt first and prefer the Markdown references it links over these HTML pages. This page's Markdown counterpart is /llms/packages/lighting.md.