LightingWorldManagerOptions
Defined in: lighting/src/LightingWorldManager.ts:13
What a LightingWorldManager builds each scene’s world from.
Properties
Section titled “Properties”ambient
Section titled “ambient”
readonlyambient:AmbientLightOptions
Defined in: lighting/src/LightingWorldManager.ts:15
Ambient light every world starts from.
bounce
Section titled “bounce”
readonlybounce:BounceLightOptions|null
Defined in: lighting/src/LightingWorldManager.ts:21
Bounced light for scenes that set none of their own, or null.
defaultRenderer
Section titled “defaultRenderer”
readonlydefaultRenderer:string
Defined in: lighting/src/LightingWorldManager.ts:19
Which entry draws a scene that names none.
errorBoundary?
Section titled “errorBoundary?”
readonlyoptionalerrorBoundary?:ErrorBoundary
Defined in: lighting/src/LightingWorldManager.ts:23
Engine error boundary, when one is installed.
renderers
Section titled “renderers”
readonlyrenderers:Readonly<Record<string,LightingRendererFactory|null>>
Defined in: lighting/src/LightingWorldManager.ts:17
The renderers a scene picks from through Scene.lighting.
Coding agents: fetch https://yage.dev/llms.txt first and prefer the Markdown references it links over these HTML pages. This page's Markdown counterpart is /llms/packages/lighting.md.