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BounceBlend

BounceBlend = "max" | "mix"

Defined in: lighting/src/types.ts:48

How the blurred copy of the light meets the light itself.

  • "max" keeps the brighter of the two in each colour channel. Lit areas and shadow borders stay as drawn; only the dark is lifted.
  • "mix" blends the whole picture toward the blurred copy. The scene’s overall brightness stays the same and every shadow edge softens.

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