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TilemapLayers

Defined in: tilemap/src/tiled/parseTiledMap.ts:405

What createTilemapLayers builds.

layers: CompositeTilemap[]

Defined in: tilemap/src/tiled/parseTiledMap.ts:407

One container per rendered tile layer, in map order.


textures: TextureResource[]

Defined in: tilemap/src/tiled/parseTiledMap.ts:415

Frame textures cut from the tileset images for these layers. The caller owns them and calls destroy(false) on each once the layers are gone: a Texture subscribes to its source, so dropping the reference alone leaks. Frames of a collection-of-images tileset are not here — those belong to the atlas that loaded them.