shaderLighting
shaderLighting(
options?):LightingRendererFactory
Defined in: lighting/src/ShaderLightingRenderer.ts:457
Return a per-scene factory for the shader-based renderer.
A browser that gives Pixi a WebGL 1 context has none of the shader language
this renderer is written in, which is the one device limit it can read
before drawing. Such a device gets options.fallback, or an error naming
the option when none is given. A shader that fails to build on a context
that does have the language is reported to the browser console by Pixi and
by the driver, not to this factory, so nothing here can answer it.
Parameters
Section titled “Parameters”options?
Section titled “options?”ShaderLightingRendererOptions = {}
Returns
Section titled “Returns”Coding agents: fetch https://yage.dev/llms.txt first and prefer the Markdown references it links over these HTML pages. This page's Markdown counterpart is /llms/packages/lighting.md.